I’m 33 years old.  I invest money for a Pension Fund and have a wife and three kids.  Not exactly the typical “Gamer” profile.  Or so you’d think…

I was having a conversation with my mother the other day where the classic question, Aren’t you too old for games? was used.  (And not by me…)

For a split second I considered what she’d asked but then I thought, “I enjoy games!  And I’m also old enough to do what the hell I like.” (My wife has other ideas…)

It got me thinking about this generation gap, the “too old for gaming” stigma and what this meant for society as a whole.  (Profound I know – it must have been a slow TV day.)

Generation “G”, The Generation of Gamers

Generation “G”, born after around 1970, has grown up with their fingers on a keyboard or a joystick in their hand, they’ve never known a time without games.  They know them as great development tools for problem solving and vehicles for discovering one’s identity.  Games allow us to explore as well as disobey societal conventions and use many different mental and social skills.

Previous generations have never seen games as anything more than a toy and struggle to comprehend the depth and the social challenges and emotion created by the games of today.  After all, their gaming experience stopped with Pacman… ;)

Gaming has created huge differences in perceptions about how different generations look at the world.

What does this mean for Society?

Gamers are loners, right?  Wrong!  Especially with the introduction of online gaming, Generation “G” is an extremely sociable place!  In the good old days people had a group of friends, usually from the same town, all with the same ideals and beliefs.

Nowadays, if you’re from Generation “G” you’ve still got the same set of offline friends but you’ve also got 100 people on your Xbox friends list, 100 people on your PSN friends list, God knows how many friends on social networks like Facebook and Twitter and probably interact with thousands more people on different forums and the like.

You’re exposed to people from all over the world, from all walks of life, different ages, different ideals, beliefs, cultures.  This can only be a good thing.  It promotes diversity and encourages an understanding of empathy and equality in a way that the offline world can’t.

Translate this into real life and in theory we should be a generation that can work together, look past differences to overcome problems and be fully adept to globalisation.

Shaping the Future

In terms of business and the economy, the gaming industry has inadvertently created a generation of natural entrepreneurs.  Gamers have strengths that weren’t standard in previous generations. They can be almost maniacally dedicated and productive; for them, solving the problem can be a rewarding obsession.

Gamers already have the skills to be great leaders, they’re motivated to contribute and to overcome whatever obstacles are in their way to get to the (pretty elevated) place they believe they should be.

Gamers are also resilient. They’re not afraid to fail because they know it’s survivable. Gamers fail literally thousands of times on the way to whatever success they have. They learn valuable lessons each time and each time makes them even more determined than the last.

They’re also savvy – it’s tough to pull one over on them!  They may be a little overconfident in their own abilities, and they may not believe something doesn’t work until they actually see it fail themselves. But with some focus they should be able to channel their best instinct, which is their love of being the hero.

In essence, our workplaces should be thriving, competitive, productive places driven by the need to succeed.  Problems should be easily overcome by lateral thinking and teamwork and cultural differences should be a thing of the past now that the world is a much smaller, less divided place. 

(Either that or they’re just full of people counting down the hours before they can get back to playing FIFA…)

What does Generation “G” mean for the Gaming Industry?

Previous generations aren’t gamers so there’s no market there.  I’m from Generation “G” however.  Gaming’s always been a part of my life and to be honest I can always see it being a source of entertainment for me in some form or another for years to come.  Every generation that comes after me is going to be the same.

Let’s say (fingers crossed) that I’ve live a long (successful and enjoyable) life.  That could be 40-50 years worth of gaming of some sort or another.

Now, I’m under no illusion that I’ll be sat there playing FIFA 38 when I’m 60 but for my generation gaming has grown to become such an integral part of society’s entertainment much like television did over the last 20 years.

This should give gaming developers something to think about.  There’s no market for 60 year old gamers at the moment but in 30 years time there potentially will be. 

Who knows what kind of games we’ll be playing but I’m sure whatever they are there’ll be plenty of money to be made.

The gaming industry’s in quite a unique position at the moment.  Although in the current climate times are tough, the gaming industry has potentially got 40-50 years of extraordinary growth ahead, generation after generation, as new gamers emerge to take the place of old non-gamers until my generation, Generation “G” is right at the top.

Hopefully this will mean eventually there’ll be more jobs and opportunities.  New niches will open up.  More money will be available to spend on development and hopefully more competition creating better quality and value.

Good times!?  We’ll have to wait and see…

In Conclusion.

I think the conclusion to all my rumination is that, in hindsight, when asked “Aren’t you too old for games?” I should have replied, No mum, I’m from Generation “G” and we’re taking over the world!

8 Comments
  1. Tom Mills January 28, 2011 at 4:01 pm

    Awesome post fella. really enjoyed reading it and some good points raised.
    personally i feel like we (gamers) are slowly shaking off that “bad image” and it is becoming more widely accepted as a form of spending your spare time. hate them or love them but the Wii, move and kinect are all helping to bring the industry to the attention of people who used to frown upon it.
    Funnily enough, just last night my dad came round and i gave him a little kinect demo. he loved it. he used to play fifa with me on the ps1 when i was a kid, but once i grew up he decided i was wasting my time.

    now he’s talking about buying a 360. go figure.

    • COLE UK January 29, 2011 at 10:13 am

      Thanks Tom. Haha, I’ll have to introduce my mum to Kinect.

  2. nukular2k February 20, 2011 at 11:25 am

    I really like the idea of “gaming is making the world a better place”, but i don´t think FIFA is the best example. Lets face it, the most common form of communication in FIFA is the celebration of goals. And seeing my opponent celebrating an easy goal by letting Ronaldo doing a backflip an afterwards watching the replay 3 times is just making me think “you´re a douche”. That really isn´t the form of social interaction the world is missing…

    • Steve March 2, 2011 at 7:27 am

      nukular2k says:
      February 20, 2011 at 11:25 am

      I really like the idea of “gaming is making the world a better place”, but i don´t think FIFA is the best example. Lets face it, the most common form of communication in FIFA is the celebration of goals. And seeing my opponent celebrating an easy goal by letting Ronaldo doing a backflip an afterwards watching the replay 3 times is just making me think “you´re a douche”. That really isn´t the form of social interaction the world is missing…

      —-

      i get what you mean, but in the other hand, fifa gives you something that no other game has: it gives you a taste of reality.

      i.e. When you concede a 90 goal, you kinda get the same frustration a real football player feels on the pitch…and also when you are the one who score the late goal, you can feel the real joy of a last minute of magic. if you are not a professional football player, or if by any reason you just don’t practice the sport, fifa is the closest you can get to that…in my case, i so love it!

  3. David August 23, 2012 at 3:19 am

    Really liked your article. I do think the “video games are for little kids” is actually changing. You can see this in the type of consoles and games developers manufacture. For example Nintendo seems to focus more on the “little kid’s” games whereas the other systems like the playstation 3 and Xbox 360 focus more on all ages. You are right; soon we may have games made with the 60 year olds in mind. The truth is that play is good and an important part in being a human being no matter the age.

    • Craig Cole August 23, 2012 at 10:18 am

      Thanks for the comment. :)

      Agreed, it’s an escape from reality and as we get older it keeps the brain tuned.

      As you get older you lose connections in the brain that don’t get used so it’s important to keep it active in a variety of different ways to stay sharp.

      Gaming’s ideal for this.

  4. Jorge August 23, 2012 at 10:35 am

    Hi good article. But one point.. I’m from the previous generation, played pacman, endure, pitfall and the first ‘telegame’ with a single tennis game. I still playing fifa and many of my friends at work plays too. I’ m 40. My friends also have almost the same age. When talking to other fifa players, sometimes they dont believe. A guy said: ” I cant believe, i lost a game against a grandpa”. So I agree that gaming should not be a age matter, but there are some previous generation, before G that still playing. Ok, older guys plays fifa, cod and gt5. But we still playing. Dont ask us to like papa and yo like games. Kkkkkkkkkkkk

    • Craig Cole August 23, 2012 at 10:53 am

      Good point! I did generalise a bit about the age. I suppose it’s about what environment you grew up in and whether you avoided the stigmas attached to gaming.

      Can you see gaming always being a part of your life in some form or another?

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