2 Years in the making, there’s no doubt that FIFA’s Impact Engine has revolutionised the FIFA series and set the benchmark high for football video gaming but when it was introduced last year I think we all knew (including the developers) that it wasn’t quite ready.
Roll on the new and improved FIFA 13 Impact Engine though and the creases have been ironed out and the bar’s raised even higher.
FIFA 13 Impact Engine Push – Pull
This year push – pull has been an important part of defending but the outcomes it have always felt limited.
Either you win the ball or more often than not you give away a free kick (and get a card for your troubles).
With the developments in the FIFA 13 impact Engine, the effects of push – pull now look to be much more gratifying.
In FIFA 13 players will push – pull with knowledge of their own attributes. The way they go about it will depend on things like their size or mass.
You’ll now have the ability to knock players off balance and you can now go as far as to strategically pull opponents down, even off the ball (although you risk being carded).
To compliment the new effects of push – pull a whole new suite of shots has been introduced specifically for when you’re knocked off balance the broadening range and variety of goals that you’ll score (or more than likely miss).
The push – pull brings us back to FIFA 13’s risk / reward decision process. You have to decide how far you’ll go before getting reprimanded by the referee.
FIFA 13 Referees
To the relief of many, FIFA 13 referees have been re-architected.
The referees in FIFA 13 will now understand the effects of push- pull defending and will be more lenient.
You’ll now be able to battle for possession more than ever before but you’ll still have to be careful not to cross the line.
Impact Engine Bugs
The FIFA 13 Impact Engine has really been stripped back to base level to address and eliminate the bugs we all saw this year. Let’s quickly address some of the old Impact Engine problems and how they’ve been addressed.
Carroll and Fabianski Kiss
I’m sure most of us will have seen this doing the rounds. I’m not sure what surprised us more, the kissing celebration or Andy Carroll scoring a goal.
Problems like this happened when players ended up on top of each other.
Rather than have a specific resolution, EA just slowed down the process of getting up and hoped that the player would sort themselves out.
To fix this in the FIFA 13 Impact Engine players now have the ability to roll off each other before getting up leading to a much speedier and less amorous resolution.
Players Broken Limbs – Players Spinning Off
In the released version of the Impact Engine the players had to have unrealistically strong joints.
This led to arms and legs bending unnaturally and players springing and spinning off each other.
To stop this from happening the FIFA 13 Impact Engine players now have more humanistic strengths in their joints.
Is this the end of KSI’s FIFA Funnies? (We hope not).
Editorial Opinion to follow.
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