FIFA 13 First Touch Control Explained
FIFA 13 line producer, Nick Channon explains the effects of FIFA 13 first touch control and shows us how it effects different situations out on the pitch in the latest of EA SPORTS’ videos.
“First Touch Control rebuild is one of the biggest changes we’ve ever made to FIFA”
For FIFA 13, EA SPORTS have completely transformed the way players control the ball. You’ll now really have to think about the attributes of the player your using and anticipate how good their first touch is going to be.
First touch control creates a lot more separation between the ball and the player and you really have to start thinking more like a footballer.
When defending you’ll have to make quick decisions on whether to try to bring the ball down and risk it getting away from you other whether to take no chances and hit row Z.
You’ll have to read the attackers first touch too and try to use any poor touches to your advantage.
Attackers will look to capitalise on defenders mistakes and steal possession at any opportunity.
First touch control in FIFA 13 is sure to create some great battles for possession (but probably also cause a few controllers to be thrown out the window).
Defensive pressure, trajectory of the ball, and velocity of the pass all factor into how well a player will control the ball.
So what do you think? Is more realism a good thing or will lack of control frustrate the hell out of you?












[...] might be due to the new, more realistic first-touch that makes attacking players have more difficulty controlling long balls while [...]
[...] First Touch Control was a new feature introduced to FIFA 13 and as well as bringing more realistic gameplay also brought an element of unpredictability to the game. [...]